6/29/2023 0 Comments Zbrush keyshot render![]() Keyshot 11 is now around the corner, I'm not really convinced about upgrading, but even so I figured I'd ask you lot for your experiences (if you have any).Īny of you use Keyshot for ZBrush by any chance? Ideas / thoughts you're willing to share? I now had a textured mesh with much less effort in comparison to using poly paint.Īlas. Then I exported the mesh + materials, imported that back into Daz Studio and. I actually managed to "abuse" this setup by using GoZ to send a mesh without textures from Daz Studio into ZBrush, after which I sent the mesh straight into Keyshot 10 where I started to apply materials and such to make it look better. However, I did like the idea of being able to more easily "showcase" anything I made (or edited?) within ZBrush using Keyshot. In itself Keyshot seemed useless to me (me being a Daz Studio user which has its own render engines). Which is when I learned about Keyshot 10 (for ZBrush). ![]() So when I decided that ZBrush was definitely the thing I wanted to invest in I also started to look around on how I could "improve" on this for myself. PolyPaint is a thing too, and I'm slowly but steadily actually getting better at it! I also stopped buying into material or skin packs because. Using a "Genesis" prop that doesn't properly fit a "Genesis 8 model"? No problem: "GoZ" it into ZBrush, make it fit and you end up with a so called 'morph' within Daz Studio which you can even save. For example I can't draw, I mostly use ZBrush as an editor to help me 'fix' things within Daz Studio. I know a lot of the basics but at the same time I also kinda lack creativity. ![]() When it comes to 3D I'm a devoted hobbyist at best.
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